/*
---------------------------------------
    Rodeo Game Engine
	Rodeo Core Module
	Copyright(c) Marcin Goryca
---------------------------------------
 */
#include "event\event.h"
#include "core\eventmanager.h"

using namespace rodeoevent;

namespace rodeocore
{
bool EventManager::init()
{
    event_ = new rodeoevent::Event;
    return true;
}

//.............................//
void EventManager::addEventListener(Event* event_type)
{

}

//.............................//
void EventManager::clear()
{
    if(event_ != NULL)
    {
        delete event_;
        event_ = NULL;
    }
}

/**
void EventManager::getUserInput()
{
}
*/
}    //end of rodeocore namespace